Draculala
What an adorable night to have a curse...
Draculala has awoken from her slumber, and her tummy is empty! Gracefully graze between enemies to drain their blood, shoot knives made of your own blood when in dire conditions, and destroy enemies for a high score.
WASD to move, SPACE to shoot, E to use item, and ESC to pause.
Credits
Programmer: Elijah Knight
Artists: Fern Shrestha, N Bui
Fonts
Angel Wish by StringLabs Creative Studio
Edition
Magazine by Vladimir Nikoli
VA11-Hall-A Cyr 10px by hy60koshk
Made for the SGDA Fall 2023 Game Jam: "Keep Your Enemies Closer"
Status | Released |
Platforms | HTML5, Windows |
Author | MidknightHour |
Genre | Action |
Made with | Godot |
Tags | 2D, Bullet Hell, Cute, Godot, Pixel Art, Retro, Shoot 'Em Up, Sprites |
Average session | A few minutes |
Inputs | Keyboard |
Download
Download
draculala-2.0-windows.zip 25 MB
Development log
- 2.0 - Dreamhack Dallas 2024 UpdateMay 31, 2024
Comments
Log in with itch.io to leave a comment.
say no to flying eyeballs :0
Kinda fun, got 13164 as my highest score. Game seems to break whenever I die, but gets fixed on refresh.
Having scoring being based on grazing instead of shooting is an interesting concept, but also makes me barely ever shoot at all. Also makes it difficult to avoid enemies that go sideways, since I can’t possibly shoot them beforehand without shooting a ton of other enemies and giving up on grazing. The homing enemy is fun, but when it comes from below it feels cheap.
Generally ended up just going up and down next to one column of the big demon, since anything else is more risky and gives less points.
Visual Good! action might be a bit monotonous, I think.